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AI Insights · Timothy · January 2022

Top 5 Ultracasual Games in Latin America, Q4 2021

Discover the performance trends of the top ultracasual games in Latin America during Q4 2021, including download rates, revenue, and active user statistics.

Top 5 Ultracasual Games in Latin America, Q4 2021

The fourth quarter of 2021 saw notable trends in the performance of ultracasual games in Latin America. Here’s a closer look at how the top five games fared, based on data from Sensor Tower.

Fidget Toys Trading: 3D Pop It from Freeplay LLC saw a decline in weekly downloads from 1M in late September to around 229K by the end of November. However, downloads rose to nearly 394K in the final week of December. Revenue peaked at $141 in late September, then fluctuated, ending the year at $51. Active users decreased from over 2.3M in late September to just above 1.1M by the end of December.

Antistress - Relaxing games by Moreno Maio experienced a significant increase in weekly downloads, starting at 85K and reaching a high of 682K in mid-December. The game's revenue also showed a steady rise, peaking at $535 in the week of December 20. Active users grew steadily from 1.3M in late September to over 3.4M by mid-December, before dropping to 2.7M at the end of the quarter.

Pop It Fidget - AntiStress from KTC GLOBAL had consistent weekly downloads, peaking at 502K in early November before declining to 207K by the end of December. Active users followed a similar trend, increasing from 471K in late September to 836K by early November, then declining to 427K by the end of the year.

Fidget Toys 3D by Tran Dinh Hung started Q4 with 551K downloads, which then dropped to 237K by early December, before rising again to 298K in the last week of the year. Revenue remained relatively low, peaking at $108 in early October and November. Active users decreased from 1.7M in late September to 1.1M by the end of December.

DIY Makeup from Crazy Labs saw a notable increase in weekly downloads, starting at 287K in late September and peaking at 472K in late November. Active users followed a similar trend, growing from 929K in late September to over 1.4M by the end of November, before settling at 1.2M at the end of December.

These insights highlight the dynamic nature of the ultracasual games market in Latin America. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022